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Ultimate marvel vs capcom 3
Ultimate marvel vs capcom 3








The first priority with Frank is to reach level 2, to unlock his roll move.Note that every time Frank levels up, he regains a portion of his red health, giving him more survival time.Every time Frank hits an opponent with the Snapshot, the number of hits in the combo are put towards Frank's invisible "experience" meter, known in the Dead Rising series as "Prestige Points." The PP breaks down as:.Use this to make block strings safe, or to have more potent approaches. However, tagging Frank out will remove the double experience status, and therefore remove the recovery sickness. Both drinking and throwing up have massive recovery and cannot be canceled at all. However, after about ten seconds, Frank will throw up. While in this state, Frank gains double experience from Camera shots. Frank can use his Bottoms Up command to drink.Using multi-hitting assists in conjunction with OTG Camera shots can allow extra relaunches, or even an extra Camera hit, netting Frank a huge amount of "experience".However, using it to finish an Air Combo allows Frank to land soon enough to relaunch, extending even Level 1 combos greatly. At Levels 1 and 2, Franks Tools of Survival will still ground bounce, but at a VERY low height.Frank's Camera can OTG, and an OTG camera shot can be canceled into his Survival Techniques hyper for big damage and DHC opportunities.










Ultimate marvel vs capcom 3